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141. Power diagnostic units/ reactor controls - Dynamic scripts - in Player Features and Ideas Discussion [original thread]
I really think scripted modules is the way to go, though I don't think the PDU/RCU are really the modules you should be talking about. After all, one of their primary features is that they add powergrid, and you can't really have that being affect...
- by Robot Robot - at 2009.07.09 15:39:00
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142. Salvaging and Apocrypha 1.5 - in Player Features and Ideas Discussion [original thread]
So, salvaging is supposed to be a "mini profession", and yet it is far too mini in my opinion. After all we are talking about a skill tree with just one skill (the rigging skills are manufacturing/spaceflight skills and don't directly impact salva...
- by Robot Robot - at 2009.07.09 15:28:00
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143. Exploration for Dummies/Newbs - in Missions & Complexes [original thread]
Originally by: Kor Eiros Thanks for the advice. One thing is confusing me though...what's the basic advantage of a Heron or similar ship if you can't actually use them to clear out the sites? Are they just better suited to the actual probi...
- by Robot Robot - at 2009.07.08 22:33:00
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144. Exploration for Dummies/Newbs - in Missions & Complexes [original thread]
you can start doing exploration as soon as you have astrometrics I. many (maybe even most) signatures can be scanned down eventually without any support skills, though the support skills (Rangefinding, Pinpointing, Acquisition) certainly do make i...
- by Robot Robot - at 2009.07.08 22:27:00
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145. Rant of the Month: Salvaging - in Player Features and Ideas Discussion [original thread]
so.... if i'm reading this right it doesn't sound like SO bad of an idea (if scan probe filters worked). I think it would be kind of neat if wreck fields could be scanned down (though it might take ALL of the risk out the salvaging profession and ...
- by Robot Robot - at 2009.07.08 21:58:00
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146. New Dev Blog: Bugs at the Gates - in EVE Information Portal [original thread]
I really really really hoped this was going to be about fixing the scan probing bugs. When it wasn't, I was brewed up a pot of righteous indignation. But I've worked in QA and found this such an interesting read that that pot seems to have gone l...
- by Robot Robot - at 2009.07.08 21:38:00
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147. New Dev Blog: My rifter is equipped with the following rigs... - in EVE Information Portal [original thread]
Originally by: Gartel Reiman It would probably be better than the market for Small Sentry Damage Augmentors. *loads up EFT and fits an ishkur with two Sentry Damage Augmentors and one bouncer ii*
- by Robot Robot - at 2009.07.08 00:59:00
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148. How does cargo get from their cargo hold to mine? (Or vice-versa) - in EVE General Discussion [original thread]
Roleplay forum is that way ---> Alternate ending: My rifter puts on its robe and wizard hat...
- by Robot Robot - at 2009.07.07 21:14:00
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149. a problem with ammatar standing - in Missions & Complexes [original thread]
this is what you're looking for Caldari is probably your best bet.
- by Robot Robot - at 2009.07.07 21:10:00
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150. Question about scan probes - in Missions & Complexes [original thread]
known bug. solution one: click the active/inactive checkbox a few times to turn the probe on and off until the handles appear. solution two: wait until mid august when Apocrypha 1.5 comes out. you may find this thread relevant
- by Robot Robot - at 2009.07.07 20:20:00
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151. New Dev Blog: My rifter is equipped with the following rigs... - in EVE Information Portal [original thread]
Originally by: Celia Therone Are you actually sure that all rigs need this treatment? Gravity Capacitor Upgrade rigs, for example, seem to be pretty much fine as they are and the market for a 'large' version seems like it would be pretty ...
- by Robot Robot - at 2009.07.07 19:45:00
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152. Wrecks... I'm confused. - in EVE General Discussion [original thread]
A wreck is two things, a container for loot and an exploitable resource for salvage. The loot belongs to the person who made the wreck (excepting player wrecks), the salvage belongs to whoever harvests it first. If you salvage a wreck with stuf...
- by Robot Robot - at 2009.07.07 17:47:00
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153. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
Originally by: Gordon Red Edited by: Gordon Red on 07/07/2009 17:16:23 Originally by: Robot Robot Offensive Computation Upgrade I reduces by 15% the CPU need of all turrets and missile bays Already exists... for exampl...
- by Robot Robot - at 2009.07.07 17:31:00
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154. It takes too long to get started in Eve. - in Skill Discussions [original thread]
I recently created a new trial alt for kicks, and didn't give him a single penny from my main. I spent the first day running the tutorial missions and then level 1 combat missions in a Slasher while training Amarr Frigate to 3. On the second day I...
- by Robot Robot - at 2009.07.07 16:37:00
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155. NINJA SALVAGING - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Prism X Makes me wonder.. could changing all T1 loot in missions to more salvage drops make mission running a bit less of a droning repetition and even the playing field between the main professions (that does not inclu...
- by Robot Robot - at 2009.07.07 16:07:00
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156. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
active tanking rigs could use a boost for sure. And as has been pointed out multiple times, the Liquid Cooled Electronics and Powergrid Subroutine Maximizer are fantastically useless. I can see that you might not want to add a straight up +CPU rig...
- by Robot Robot - at 2009.07.07 14:47:00
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157. New Dev Blog: My rifter is equipped with the following rigs... - in EVE Information Portal [original thread]
IDEA: Many people have been proposing the idea of just increasing T2 salvage drop rates and expanding them to T1 ships instead of having the salvage conversion POS reactor. I also saw somewhere a suggestion that salvaging may be too limited of a ...
- by Robot Robot - at 2009.07.07 14:37:00
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158. [proposal] ship customization - in Assembly Hall [original thread]
heartily support. and to those decrying lag and server strain, recall the part where hundreds of corporation logos are already being transmitted to your client by the server all the time. And that the proposed information can be easily encoded in...
- by Robot Robot - at 2009.07.07 14:11:00
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159. New Dev Blog: My rifter is equipped with the following rigs... - in EVE Information Portal [original thread]
fantastic news all around. (now come on and give rookie ships 100 calibration points or so... )
- by Robot Robot - at 2009.07.06 20:55:00
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160. Rig Balancing - Your Opinions and Suggestions! - in Player Features and Ideas Discussion [original thread]
I just want to add another voice to say that anything that encourages low-sec activity is a good thing. I understand that many of the more popular suggestions (*cough* lvl 4 missions to low sec *cough*) are untenable, but it looks like you've got ...
- by Robot Robot - at 2009.07.06 20:46:00
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